reference cube for crossovers

Two bear-in positions of interest appear below. The first position occurred in a recent game. Black to play but first Black considers making a Double. Extensive rollouts confirm that the position below is NoDouble/Take by 2mp (or two cents in ten dollars of equity). The position is therefore a reference Double, where waiting or cubing…

miniature cosmos

Another brief game that captures a memorable and frequent opening scenario. Black opens with the roll 52s, splitting the runners. A common play. White replies with 24s, making a strong point in the home board. Black rolls a delicious double 22s. A few choices, but only one correct play. With double 22s Black could make…

benchmark close take

White opens with the roll 13s and makes her golden home point. Black replies with the roll 32s. Both minor splits are acceptable, either Black 24/21 or 24/22 to split for a better anchor and, to bring down an outfield builder, either Black 13/11 or 13/10. White responds with the joker roll of double 44s,…

dealing with bad luck

In backgammon, bad luck will follow you and love you like a bride. You need to remain dispassionate. The wheel will turn. The wheel will always turn. Here is the most recent game, encapsulated. Despite Black's desperate yet careful scurrying, White's final roll of double 55s has crushed Black's soul and gammoned him. The final…

perfection and Sly’s rule

Cash game. Black opens with 31s and makes his golden point in his home board. The best possible opening toss: 6/5 8/5 White replies with 45s. White is prevented from the usual big split but has the old-fashion play of two checkers down from the midpoint: 13/8 13/9 Black rolls 53s. A good roll permitting…

crazy talk

Just for a bit of fun, here is a position where Black cubes while dancing on the bar with two black checkers, knowing full well that White will beaver. But in a real game, with human players, foolish plays in backgammon often have strange outcomes. Black has two checkers on the bar, dancing. Black doubles,…

cubing on the threat

Cash game. Jacoby rule. Black opens with the toss of 54s. Black splits to White's golden point and shifts the black midpoint spare to the Black 8pt stack. White replies with the roll of 46s. The other classic opening plays for the roll of 46s are the big split 24/18 13/9 or the straight run…

reference takes and 22pt anchors

When Black holds the 22pt anchor (White's 3pt) Black generally has a mediocre position to go along with the mediocre anchor. When White doubles and few gammons are to be had, as is typical of one-way holding games, then perhaps Black should pass these reference take situations, even when rollouts indicate Black can accept the…

snake eyes

Cash game with Jacoby rule. White opens with 14s, bringing down the best builder from the midpoint and splitting the white backmen. One standard play for a 14s opening toss. White 14s: 24/23 13/9 White opens with the minor split Black replies with the roll 63s and selects the run to the 15pt instead of…

study tip (2)

This game begins with standard point making then shuffling checkers about awaiting the order to charge, thereby running ahead until Black and White face each other in a holding game. Hoping for the other to crack. An outfield standoff. The cube is untouched, of course. The game has been balanced throughout. The strategy, delay tactics…